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Showing posts from August, 2024

Star Wars: Bounty Hunter Review

  Interesting is better than boring Perhaps a prime example of why remasters don't need to be limited to critical darlings or cult classics. Star Wars Bounty Hunter is a PS2 era action platformer in such a stereotypical mold that I'm going to cover much of the nuts and bolts of the gameplay by repeating the phrase "PS2 era action platformer" while nodding knowingly. If you don't get it, go play Ratchet & Clank. The core selling point of the game is, of course, playing as the titular bounty hunter Jango Fett. Crossing the galaxy seeking your next payday via the seedy underbelly and scum of the land. While the story is no epic nor any kind of true crime drama. I will say it does a good job with it's use of the star wars IP and setting to create a very convincing aesthetic. It says something that I encountered a few genuine mandalorian fans in my streams of the game. I would very easily recommend it to anyone with a fondness for the grander star wars setting....

Trepang² Review

  The closest thing to drugs that isn't drugs Trepang² insert joke about sea cucumbers here is a fast paced first person shooter brought to us from Trepang studio. I don't know what they did beforehand, but apparently they made a game jam version of Trepang, and like Mario chasing around mips the rest of the game is basically build around the core gameplay. In fact, lets get literally every single other detail out of the way first. The story is fun, the level design is solid, the graphics are the perfect combination of feeling like they're using all the existing unreal engine effects to their fullest, the weapon unlocking and upgrade system is barebones but a fun motivator and the horde mode and various secrets and sandboxes allow for tons of fiddling around and replay value. But none of that matters because at the core of this entire game is one of the best combat systems I've ever played in my life. Taking inspiration from too many sources to list and boiling it all d...