A dumb post about some skulls
Pictured: Amnesia: The Dark Descent
I had to sit and think about this for a moment.
So I'm playing Amnesia cause it's been on my backloggery since it came out and I need a short game to play through to kill that "next game" paralysis.
This little goddamn cabinet filled with skulls sent me on an emotional rollercoaster and I need to talk through it for a second.
Okay so first, the buildup, you're in a taxidermy room and it's clear the dude has been doing it for less than wholesome reasons involving torture etc etc. You step through into this little study and, thinking you have a breather, begin the routine of looting the drawers for tinderboxes and drugs. Boom, open the cabinet, skulls start tumbling out and the music sting hits. You weren't even prepared for a small monster so your brain starts panicking until you realize it's just some skulls. Okay, still unsettling. But a fun little spook.
Then, as I was sitting, pondering how wonderfully effective that little jumpscare was given the usual routine of Frictional's Penumbra games up until this point. It occured to me. Those skulls *spilled out*, they weren't just sitting in there.
Whoever's study this is, they had enough skulls that they were running dry on places to store them. Started haphazardly shoving them into this cabinet, and presumably the last time they closed it, did that thing you do where you only barely get whatever it is stacked up before you close the door. Relying on friction or a magnet to hold it shut. This is presumably something he was doing between horrifying eldritch torture sessions.
I don't care how evil or grandiose the villain is in his medieval goddamn castle of torture and death. He is as human as the rest of us, he shoves things into a cabinet they don't fit in and just decides "that's future me's problem."
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