VOTV dropped it's 0.6 update about 10 days ago, as soon as I realized I was reading the changelog and eager to dive in. Then, as I got overwhelmed by new features, changes, and secrets or news before I even clicked download, I was reminded why I don't touch games in early access anymore. So, let me go on a spiel for a moment here. The usual cycle of an early access game is one I'm all too familiar with, them being all the rage on steam for the longest time. It's about the peaks and valleys, moments of downtime as the devs are working hard punctuated by big, flashy updates that drastically shake up the gameplay, systems, areas, or really any number of things. Then as the players explore and experience the update, it gets balanced and more additions at a steady pace, perhaps petering off at times at least in mood, before eventually another big number drops and everyone's eating it up again. Wait, my bad, I mixed up my spiel about early access with my spiel about li...
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